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Home » The Uptime Challenge: A Learning Environment for Value-Driven Operations through Gamification
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The Uptime Challenge: A Learning Environment for Value-Driven Operations through Gamification

Authors: 

Kyrre Begnum, Oslo University College of Applied Sciences; Stian Strøm Anderssen, University of Oslo

Kyrre Begnum, Oslo University College of Applied Sciences

Stian Strøm Anderssen, University of Oslo

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BibTeX
@article {208421,
author = {Kyrre Begnum and Stian Str{\o}m Anderssen},
title = {The Uptime Challenge: A Learning Environment for {Value-Driven} Operations through Gamification},
journal = {USENIX Journal of Election Technology and Systems (JETS)},
year = {Submitted},
issn = {2379-4798},
url = {https://www.usenix.org/jesa/0201/begnum},
publisher = {USENIX Association},
volume = 1,
number = 1,
}
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Begnum PDF
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