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Valuing Security by Getting [d0x3d!]: Experiences with a Network Security Board Game
Mark Gondree, Naval Postgraduate School; Zachary N.J. Peterson, California Polytechnic State University, San Luis Obispo
We motivate using non-digital games to teach computer security concepts and describe the inspirations driving the design of our board game, [d0x3d!]. We describe our experiences in designing game mechanics that teach security principles and our observations in developing an open-source game product. We survey our experiences with playing the game with students and our plans for supporting the game in and out of the classroom.
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author = {Mark Gondree and Zachary N.J. Peterson},
title = {Valuing Security by Getting {[d0x3d!]}: Experiences with a Network Security Board Game},
booktitle = {6th Workshop on Cyber Security Experimentation and Test (CSET 13)},
year = {2013},
address = {Washington, D.C.},
url = {https://www.usenix.org/conference/cset13/workshop-program/presentation/gondree},
publisher = {USENIX Association},
month = aug
}
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