Building a Debuggable Go Server

Thursday, 30 August, 2018 - 11:3512:00

Keeley Erhardt, Improbable


Microservice architectures bring flexibility and scalability to service-based applications, however, they also drastically increase their operational complexity. This presentation will explore how Improbable uses a common Go server with built-in debuggability as a basis for new services, minimizing the complexity inherent in microservices. This server provides consistent metrics, logging, tracing, and more, to deliver a reliable system, and it is now open-source!

Keeley Erhardt, Improbable

Keeley is a software engineer at Improbable, a London-based tech company focused on enabling massive-scale simulation. She graduated from MIT with a B.S. and an M.Eng in Computer Science. Keeley is passionate about distributed systems and open source and has contributed to a variety of open source projects, including, Buck (a build system open-sourced by Facebook) and Chromium. More recently, her focus has turned towards DevOps and building systems that scale.

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@inproceedings {218865,
author = {Keeley Erhardt},
title = {Building a Debuggable Go Server},
booktitle = {SREcon18 Europe/Middle East/Africa (SREcon18 Europe)},
year = {2018},
address = {Dusseldorf},
url = {},
publisher = {USENIX Association},
month = aug

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