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Subsections

Workarounds for FreeBSD Problems

In addition to the problems above, FreeBSD is lacking in two other areas as well that TWC chose to work around in its own software instead of modifying FreeBSD. The first area involves negative nice priorities and is worked around fairly easily. The second area consists of a couple of problems with the userland thread implementation employed in FreeBSD 4.7-RELEASE.

Nice is too Unnice

The TWC software that runs on the IntelliStar consists of several applications of varying importance. For example, rendering the video presentation is very important and receiving data is slightly less important. Most other tasks are not all that important as far as latency is concerned. Thus, negative nice values are applied to the important applications to ensure that they are not starved by any background processes.

Initially a nice value of -20 was used for the most important process. However, during development an infinite loop bug was encountered and the box locked up. Some simple tests of a program that executed an infinite loop at a nice value of -20 verified that the looping process starved all other user processes on the box. This was surprising since it was expected that the CPU decay algorithm of the scheduler would sufficiently impact the priority of the important process so that other userland processes would receive some CPU time. As a matter of fact, the CPU decay algorithm will not decay a nice -20 process enough to allow normal processes with a nice value of zero to execute. The explanation can be found in a simple examination of the code.

The priority of a userland process is calculated by the following code snippet from the resetpriority function:

	newpriority = PUSER +
	    p->p_estcpu / INVERSE_ESTCPU_WEIGHT +
	    NICE_WEIGHT * p->p_nice;
	newpriority = min(newpriority, MAXPRI);
	p->p_usrpri = newpriority;

The p_nice member of struct proc holds the nice value and p_estcpu holds an estimate of the amount of CPU that the process has used recently. This field is incremented every statclock tick in the schedclock function:

	p->p_estcpu = ESTCPULIM(p->p_estcpu + 1);

The ESTCPULIM macro limits the maximum value of p_estcpu. Its definition along with the definition of other related macros follows:

#define	NQS     32
#define	ESTCPULIM(e) \
    min((e), INVERSE_ESTCPU_WEIGHT * \
        (NICE_WEIGHT * PRIO_MAX - PPQ) + \
        INVERSE_ESTCPU_WEIGHT - 1)
#define	INVERSE_ESTCPU_WEIGHT   8
#define	NICE_WEIGHT     2
#define	PPQ             (128 / NQS)
#define	PRIO_MAX        20

Thus, the maximum value of p_estcpu is 295.

Since p_estcpu is never less than zero, a process with a nice value of zero will have a userland priority greater than or equal to PZERO. For a process with a nice value of -20, the total nice weight ends up being -40. However, the maximum weight of the CPU decay is 36. Thus, with a nice value of -20, the CPU decay algorithm will never overcome the nice weight. Thus, a lone nice -20 process in an infinite loop will starve normal userland processes with a nice value of zero. In fact, since the maximum CPU decay is 36, any nice value less than -18 will produce the same result.

However, according to a comment above updatepri, p_estcpu is supposed to be limited to a maximum of 255:

/*
 * Recalculate the priority of a process after
 * it has slept for a while.  For all load
 * averages >= 1 and max p_estcpu of 255,
 * sleeping for at least six times the
 * loadfactor will decay p_estcpu to zero.
 */

If this is the case, then the maximum CPU decay weight is merely 31, and any nice value less than -15 can starve normal userland processes.

One possible solution would be to adjust the scheduler parameters so that a nice -20 process did not starve userland processes. For example, INVERSE_ESTCPU_WEIGHT could be lowered from eight to four. However, increasing the strength of the CPU decay factor in the scheduling algorithm might introduce other undesirable side effects. Also, such a change would require TWC to maintain another local patch to the kernel. TWC decided to keep it simple and stick to nice values of -15 and higher.

Userland Threads

Two of the larger problems TWC encountered were due to limitations in FreeBSD's userland threads implementation. As mentioned earlier, TWC's software consists largely of multithreaded C++ applications. Both problems stem from all userland threads in a process in FreeBSD sharing a single kernel context. First, when one thread calls a system call that runs in the kernel, all of the threads in that process are blocked until the system call returns. Secondly, all the threads in a process are scheduled within the same global priority. Both of these problems are demonstrated in one of the TWC applications that contains two threads. One thread is responsible for rendering frames, and the other thread loads textures into memory from files. The rendering thread is much more important than the loading thread since the loading thread preloads textures and can tolerate some latency whereas the rendering thread must pump out at least thirty frames every second.

When the loading thread is loading a large file into memory, it can temporarily starve the rendering thread. The internal implementation of the read function in the thread implementation uses a loop of non-blocking read system calls. However, if the entire file is resident in memory already, then the non-blocking read will copy out all of the file to userland. Especially for large files, this data copy may take up enough time to delay the rendering thread by a few frames. To minimize the effects of this long delay, reads of large files are broken up into loops that read in files four kilobytes at a time. After each read, pthread_yield is called to allow the rendering thread to run. If the two threads did not share their kernel context, then when the rendering thread is ready to run it could begin execution on another CPU immediately rather than having to wait for the copy operation to complete.

The second problem is that all threads within a process share the same global priority. In the application in question, the rendering thread is the most important user thread in the system. Therefore, its process has the highest priority. The loading thread, however, is less important than threads in some of the other processes executing TWC applications. Since the two threads share the same global priority, the loading thread ends up with a higher priority than the more important threads in other processes. If the two threads had separate kernel contexts, then the rendering thread could keep its high priority without requiring the loading thread to have a higher priority than threads in other processes. TWC currently does not employ a workaround for this problem and so far no real world anomalies have been attributed to it.

TWC considered using an alternate thread library to work around these problems. Specifically, the thread library contained in the LinuxThreads port described at [LinuxThreads]. However, there are binary incompatibilities between the structures defined by FreeBSD's thread library and the LinuxThreads' thread library. Thus, any libraries used by a multithreaded application that use threads internally must be linked against the same thread library as the application. As a result, for our applications to use LinuxThreads, all of the libraries they link against that use threads internally would also have to link against LinuxThreads. As a result of those libraries using LinuxThreads, other applications that use those libraries would also have to link against LinuxThreads. This would require TWC to custom compile several packages including XFree86, Mesa, Python, and a CORBA ORB as well as other applications depending on those packages rather than using the pre-built packages from stock FreeBSD releases. Since the workarounds for FreeBSD's thread library were not too egregious, they were chosen as the lesser of two evils.

Looking to the future, TWC is very excited about the ongoing thread development in FreeBSD's 5.x series. The more flexible threading libraries in that branch should eliminate most of the current problems with FreeBSD's current thread library. At the moment, however, TWC is uncomfortable with deploying 5.x until it is more proven and mature.


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Next: Conclusion Up: Using FreeBSD to Render Previous: Changes from stock FreeBSD