USENIX Conference Policies
Implementing 3D Workstation Graphics on PC UNIX Hardware
3D hardware for PCs has improved to the point that it is beginning to rival that of traditional 3D graphics workstations. Providing these capabilities on commodity hardware poses a number of difficult problems. For example, 3D hardware has a voracious appetite for data, and commodity hardware is typically not designed for secure multitasking. Precision Insight is working with a number of vendors to provide completely open-source solutions to these problems under X and Linux.
BibTeX
@inproceedings {271380,
author = {Daryll Strauss},
title = {Implementing 3D Workstation Graphics on {PC} {UNIX} Hardware},
booktitle = {2000 USENIX Annual Technical Conference (USENIX ATC 00)},
year = {2000},
address = {San Diego, CA},
url = {https://www.usenix.org/conference/2000-usenix-annual-technical-conference/implementing-3d-workstation-graphics-pc-unix},
publisher = {USENIX Association},
month = jun
}
author = {Daryll Strauss},
title = {Implementing 3D Workstation Graphics on {PC} {UNIX} Hardware},
booktitle = {2000 USENIX Annual Technical Conference (USENIX ATC 00)},
year = {2000},
address = {San Diego, CA},
url = {https://www.usenix.org/conference/2000-usenix-annual-technical-conference/implementing-3d-workstation-graphics-pc-unix},
publisher = {USENIX Association},
month = jun
}