3GSE '15 | Engaging Novices in Cybersecurity Competitions: A Vision and Lessons Learned at ACM Tapia 2015 | Jelena Mirkovic, Aimee Tabor, Simon Woo, Portia Pusey |
3GSE '15 | A Scaffolded, Metamorphic CTF for Reverse Engineering | Wu-chang Feng |
3GSE '15 | Using CTFs for an Undergraduate Cyber Education | Martin Carlisle, Michael Chiaramonte, David Caswell |
3GSE '15 | Multidisciplinary Experiential Learning for Holistic Cybersecurity Education, Research and Evaluation | Aunshul Rege |
3GSE '15 | Lessons Learned in Game Development for Crowdsourced Software Formal Verification | Drew Dean, Sean Gaurino, Leonard Eusebi, Andrew Keplinger, Tim Pavlik, Ronald Watro, Aaron Cammarata, John Murray, Kelly McLaughlin, John Cheng, Thomas Maddern |
3GSE '15 | Automatic Problem Generation for Capture-the-Flag Competitions | Jonathan Burket, Peter Chapman, Tim Becker, Christopher Ganas, David Brumley |
3GSE '15 | An Offline Capture The Flag-Style Virtual Machine and an Assessment of Its Value for Cybersecurity Education | Tom Chothia, Chris Novakovic |
3GSE '15 | Leveraging Competitive Gamification for Sustainable Fun and Profit in Security Education | Adrian Dabrowski, Markus Kammerstetter, Eduard Thamm, Edgar Weippl, Wolfgang Kastner |
3GSE '15 | An Examination of the Vocational and Psychological Characteristics of Cybersecurity Competition Participants | Masooda Bashir, April Lambert, Jian Ming Colin Wee, Boyi Guo |
3GSE '14 | An Argument for Game Balance: Improving Student Engagement by Matching Difficulty Level with Learner Readiness | Portia Pusey, David Tobey, Sr., Ralph Soule |
3GSE '14 | A Case Study in Helping Students to Covertly Eat Their Classmates | Roya Ensafi, Mike Jacobi, Jedidiah R. Crandall |
3GSE '14 | CyberCIEGE Scenario Design and Implementation | Michael F. Thompson, Cynthia E. Irvine |
3GSE '14 | Ten Years of iCTF: The Good, The Bad, and The Ugly | Giovanni Vigna, Kevin Borgolte, Jacopo Corbetta, Adam Doupe, Yanick Fratantonio, Luca Invernizzi, Dhilung Kirat, Yan Shoshitaishvili |
3GSE '14 | PicoCTF: A Game-Based Computer Security Competition for High School Students | Peter Chapman, Jonathan Burket, David Brumley |
3GSE '14 | The Fun and Future of CTF | Andy Davis, Tim Leek, Michael Zhivich, Kyle Gwinnup, William Leonard |
3GSE '14 | Practical Lessons from Creating the Control-Alt-Hack Card Game and Research Challenges for Games In Education and Research | Tamara Denning, Adam Shostack, Tadayoshi Kohno |
3GSE '14 | SecurityEmpire: Development and Evaluation of a Digital Game to Promote Cybersecurity Education | Marc Olano, Alan Sherman, Linda Oliva, Ryan Cox, Deborah Firestone, Oliver Kubik, Milind Patil, John Seymour, Isaac Sohn, Donna Thomas |
3GSE '14 | Class Capture-the-Flag Exercises | Jelena Mirkovic, Peter A. H. Peterson |
3GSE '14 | Learning Obstacles in the Capture The Flag Model | Kevin Chung, Julian Cohen |